• Evolution

    During this project we were able to create and implement two prototypes with the goal of providing lasting recycling knowledge through engaging methods. While the feedback to our prototypes was largely positive and can easily implemented on a small level, the purpose of this project is to inspire a larger change. As such we plan to expand our ideas to a larger scale as discussed below.

  • Prototype Evolution


    • Implement a bigger bucket with wheels
    • Paint the supports (PVC and wooden arms)
    • Improve the overall appearance
    • Include lights on the tubing
    • Add an indicator or better method of checking the fluid level in the bucket
    • Look into connecting drain to an actual drain to eliminate the need for the emptying of the bucket

    Bottle Cap Launcher

    • Paint the casing
    • Integrate a common idea with the game (i.e. orienting it around kicking a field goal)
    • Make the game slightly easier
    • Create a stand to hold the game in place
    • Create a box for the lids to be collected in
      • Possibly connecting the game directly to the bins and drilling a hole in the top so that the lids can enter the bin
  • Idea Evolution

    Larger Goals:

    • Make recycling fun on a large scale
    • Target younger audiences and encourage the expansion to all audiences
    • Utilize word of mouth to communicate the knowledge
      • By making recycling fun the hope is that people will share their experiences and thereby indirectly sharing the knowledge incorporated into the games/concepts
    • Inspire larger campaigns (like Volkswagen’s fun theory campaign)

    Our overarching goal is to make a larger impact by spreading good recycling habits to a larger audience than just the University of Denver. By focusing on providing recycling knowledge with a human centered concept rather than a product like a new bin we are utilizing the adage of "Give a man a fish and you feed him for a day. Teach a man to fish and you feed him for a lifetime." The goal of these ideas and prototypes is to provide the recycling knowledge that takes into account the users interests and incites good habits that can then be utilized in future technologies designed to improve recycling efficiency on a recycling plant level.

  • Next Steps
    Next Steps

    Moving forward we plan to:

    • Continue to coordinate with Chad King and the Center for Sustainability to implement the prototypes around the University of Denver
    • Contact Denver International Airport (DIA) to implement the drain idea in particular near security, as liquids must be emptied before security and many people are simply waiting in line, which may be a great opportunity to direct their attention towards learning about recycling.
    • Look into connecting our project with the Eco Design team or maybe even the Urban Greenery team
    • Look into starting an informational/video campaign surrounding the gamifying of recycling

This portfolio last updated: 19-Nov-2018 8:46 PM